haha
lol man love the part where he's thinking about how his friend/dad dies and then thinks of boobs with the same intensity and emotion.
Well played sir
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haha
lol man love the part where he's thinking about how his friend/dad dies and then thinks of boobs with the same intensity and emotion.
Well played sir
wow
Sometimes I feel like that too.
I'm more of a charmeleon. I change from box to circle to triangle whenever I please.
not bad
mediocre at best. this game is in desperate need of more upgrades, new types of weopon systems, drone systems, point defensive systems, more kinds of special abilities, more types of special abilities, more unique skills, a % critical item, more types of enemies, adding a new dimension to the interface of the game, a more suitable character players can empathise with(i meana russian superhero? cmon. and he looks horrible too(poor and forgettable character design)), adding dimensions to your offensive capabilities such as melee weapons, adding a small introduction as to what we are fighting against(we need to be passionate about our course of duty, or the mission at hand, what are we fighting for? i feel like we are just mindlessly shooting things - this is not what todays players want, players need an emotional as well as entertaining experience, more depth needs to be added to the game dispite the smooth and streamlined graphics, why is there no scatershot weopon? where is my beam, focused weaopon? is it possible i can spread my weaopon branch and mix and match different weapon systems so i can cerate my own individualised weapons class? i know this is abit much to ask for in a game, but that is what i would like to see, and i am sure i speak for everyone who has played through this game.
Great!
Some suggestions:
You need to name your challenges Eg: Zero G - Reach an altitude of 7000 feet.
Diver - Reach 100 feet below 0.
Submarine - Stay under water for 30 seconds.
WarpDrive - Reach 500mph
Skipping Stone Begginner - Skip 3 times on surface of water.
Sailfish - Glide 5 feet over the water for 15 seconds.
StarPerformer - Perform 3 full forward rotations.
StuntMaster - Perform 3 full back rotations.
Featherweight - Land in the water at 1mph.
Elite Challenges:
Olympic Champion - Perform 2 full forward and 2 full backward rotations.
Breach - Leap 5 feet out of the water.
Skipping Stone Pro - Skip 15 times on the surface of water.
Some of these challenges require a makeover in the game parameters.
(Spoiler: Only possible by reaching an high altitude, then diving with rockets turned on. Requires higher speedometer range, possibly infinite.)
Looking forward to your next game.
Cheers
Demo game unanticipating
I observe movement in the stationary paddle. Does this slight movement affect the direction of the ball? It seems so that this confusion within the physics of this game is an illusion to what i ill fatedly suspect a show of flamboyant aesthetics. That is in somewhats the dark side, and as you should know when creating games, form follows function. Truly a good game developer and cretor takes into account many other things, but this has rot me to my core.
Mediocre at best, and visting other reviews they agree that this game contains nothing new or remarkable.
Sure this submission is a test of your skill so far, and comments are welcome to produce more spectacular revisitations on Newgrounds, but your skill here is predominant enough, if not sufficient to truly create something spectacular. Perhaps a lack of inspiration or motivation is an insisted factor in this seemingly downgraded version of ball and paddle, but i hope to see something more complementary to your skills and in turn something much more creative and remarkable.
hey!
Get ready for a shitstorm of views. I, VDM will bring them upon you as a never ending hail of devastation.
wow
Outstanding.
Thank you.
I love the future.
Age 37, Male
The Never Ending Hai
AUSTRALIA
Joined on 4/22/04